Версия: 1.1.0 (2.81)
Разное:
- переход на версию мода 2.81
История версий мода RevDCM
Скрытый текст
-------------------------------------
Список изменений в RevDCM 2.81:
-------------------------------------
- В экран настроек RevDCM добавлена опция игры "Ограниченная религия"
- Добавлен новый скрипт карт RevDCM Perfect World
- Исправлен баг при основании Ограниченной религии
- Улучшено поведение АИ для использования миссионеров и инквизиторов при включенной опции "Религиозная победа"
- Много изменений в Revolutions, загружаемых в BUG, все опции Revolutions теперь доступны в экране настроек RevDCM (большинство из них были скрыты)
- Теперь юниты, созданные Варварами и Revolutions, чаще меняют свое поведение в зависимости от типа юнита, чем ведут себя строго прописанными общими для всех юнитов правилами поведения в XML-коде
- В экран настроек RevDCM добавлена опция "Исключения Ограниченных религий" доступная в меню BUG
- Исправлен баг при возникновении нового Варварского государства
- Исправлен баг в событиях revCultureModifier
- Изменено появление Глобального потепления, теперь зависит от скорости игры
-------------------------------------
Список изменений в RevDCM 2.80:
-------------------------------------
- RevDCM now tracks Fuyu's Better BUG AI as well as Jdog5000's Better BTS AI.
- Added documentation for modmakers explaining the UserSettings folder
- Fixed Rev Trait Effects so that they are actually applied
- Fix xml tech tag
- Added Rev Building Effects
- Fixed syntax issue in MovieMod module
- Ranged bombard fix
- Added Afforess's Battle Effects code cleanup
- Added new doc RevolutionDCM_ModderInfo.txt
- Added some minor optimizations to base BtS source code
- Limited religion reimplemented in 2.8, in the SDK as a proper game option
- Spanish translations added
- Religious victory code optimized and debugged
- Added ThomasSG trait code
- Turned on World of Civilization Modular Loading
- Unofficial patch Spy Random event and No Espionage Game Option fix
- Added in RuthlessAI game option
- Added New Global Define MP System
- Fixed Rogue Popups with AI Autoplay Enabled
- Set up code to successfully remove all Trait effects on leader changes
- Added some new Great General AI logic
- Fix for Civ4lerts with changePlayer
- AIAutoPlay and Revolution.py changes needed to get "Defect and Lead Rebels" and "Accept Leader Changer" Revolution events to work.
- Fixes to deal with religion founding weirdness in later era start games
- Changed Dynamic Civ Names from a GameOption to a BUG option
- Reapplied UP fix requiring a spy unit for spy unit event
- RevDCM Options Correctly Initiate with new games, or when loading saves
- Removed unnecessary and buggy Naval Bombard DCM component, now entirely handled by DCM Ranged Bombard
- Hide unsupported DCM options: DCM Attack Support only visible as a toggleable option when in debug mode.
- Fixed check in CvGameInterface.cpp for Archer Bombard, was checking if was ranged bombard
- Performance improvements
- Code cleanup - Ensured values in CvDefinesModTools.h actually points to something.
- Code cleanup - All RevDCM GlobalDefineAlt values loaded into CvGlobals and exposed to python.
- Removed DCM accuracy from Horse Archers.
- Fixed a few more asserts being thrown by the debug dll
- Fixed unresponsive ACO and other BULL options
- Fix animal upgrade check bug
- Fix free techs after forming PA late in game
- Fix for no "Disband city?" popup when city flips and Revolution is not on
- Fix Afforess's reported setNumRealBuilding to -1 fix in DCM bombing missions
- Reapply fix for double disband city popup with no revolution
- Updated Makefile to DannyDaemonic's faster makefile.
- Fixed World of Civilization Modular Loading when the Mod Folder is not in Program Files Directory
- Memory Leak Fix (Thanks Afforess)
- AI no longer tips it's hand except to civs it is friendly toward
- WHEOOHRN is still supposed to be shown if there are actual wars ongoing, hidden only if all there is is plans.
- Tweak to WHEOOHRN trade denial and Ruthless AI
- Corrected error reported in BBAI forums with worker logic and bDanger
- ThomasSG's diplo display fix
- Added AI awareness of Limited Religions Game Option
- Fix for double religion founding with choose religions game option
- Tech Cost modifier improved to account for Start as Minors and Tech Trading game options
Версия перевода тестовая... не которые пункты не переведены (которые скорее всего не работают)... и возможны ошибки...
ссылка на скачивание в шапке темы...