Цель - написать в итоге нубогайд. Все что неверно или спорно - комментируйте.
Выбираем лидера: Agg, Imp, Cre, Spi- лучшие, на мой взгляд, трейты. Преимущестом будет иметь УЮ, без требований ресурса.
Монтесума (spi+agg+ягуар), Хатшепсут (spi+cre+колесницы), Хубилай (arr+cre+кешик). Последним двум надо лошадей.
Первый город:

Пока лень. Будет настроение допишу. Ушел спать.


* 1. Building worker/worker/settler is optimal for early growth.
2. If you can either build a mine or farm a special resource before chopping you end up equal to straight chopping at turn 40. This implies that you do not need to research Bronze Working first (but do need to have it completed by turn 20).
3. Limited chopping (3 trees) is a key to getting your initial cities set up.
4. Growing your city to size 2 before building a worker carries a significant production penalty.
5. Queue switching will be discussed in a followup post, as will the develop-one-big-city first approach.






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BTS 3.17, Pangaea, Map: tiny/small, Climate: rocky, Sealevel: medium, Era: anscient, Speed: normal, Shoreline: random, Resources: standard/balanced. FFA.