mne bi vsetaki uznat', po4emu eto tak, vot promer UBOAT aftora etoy temi -



<UnitArtInfo>
<Type>ART_DEF_UNIT_UBOAT</Type>
<fScale>0.55</fScale>
<fInterfaceScale>1.3</fInterfaceScale>
<NIF>Art/Units/u-boat/u-boat.nif</NIF>
<KFM>Art/Units/Submarine/Submarine.kfm</KFM>
<SHADERNIF>Art/Units/u-boat/u-boat.nif</SHADERNIF>
<ShadowDef>
<ShadowNIF>Art/Units/01_UnitShadows/BattleshipShadow.nif</ShadowNIF>
<ShadowAttachNode>BIP Pelvis</ShadowAttachNode>
<fShadowScale>0.001</fShadowScale>
</ShadowDef>
<iDamageStates>4</iDamageStates>
<fBattleDistance>0.55</fBattleDistance>
<fRangedDeathTime>0.31</fRangedDeathTime>
<bSmoothMove>1</bSmoothMove>
<fAngleInterpRate>720.0</fAngleInterpRate>
<bActAsRanged>0</bActAsRanged>
<TrainSound>AS2D_UNIT_BUILD_UNIT</TrainSound>
<AudioRunSounds>
<AudioRunTypeLoop>LOOPSTEP_SUBMARINE</AudioRunTypeLoop>
<AudioRunTypeEnd>ENDSTEP_SUBMARINE</AudioRunTypeEnd>
</AudioRunSounds>
<SelectionSound>AS3D_UN_SUBMARINE_FORT</SelectionSound>
<ActionSound>AS3D_UN_SUBMARINE_FORT</ActionSound>
</UnitArtInfo>