v 1.22 FIXES: Corruption calculation error that resulted in negative effects from the Forbidden Palace is now correct. Double gold bug is fixed. Railroads will always appear under captured cities if you have Steam Power. PBEM Games can not be loaded in Single Player PBEM: v1.20 Games can not be loaded on earlier versions. Earlier saves can STILL be loaded in v1.20 PBEM: Previous players Civ can no longer be seen when loading a PBEM game Secret Police HQ no longer gives corruption OR OCN bonus when player leaves Communism. Fixed error with Government required buildings not turning off once switched from that government. Fixed issue that caused scientific leaders to use only the first name in the list. Fixed issue that caused selections on the Foreign Advisor screen to be cleared. Fixed issue with the audio preferences (sound volume). Greatly improved the ability of Seafaring civs to start near the coast. It should happen most of the time now. Fixed numerous problems with Seafaring civs starting near the coast in hotseat games. Implemented Seafaring civs starting near the coast in MP games. Updated the interface on the world chooser screen so selected options were more apparent. Fixed upgrade all bug (for units that do not have the upgrade ability but are part of the upgrade chain). Added feminine titles for Despotism, Feudalism, and Fascism (for English default rules only!). Editor: Added Flavors to the Import dialog. Corrected display of silk as luxury in city view in Rise of Rome Corrected Scourge of God splash screen art in Fall of Rome Build road/fort animations now show for Legionary in Fall of Rome Cataphract now uses Ancient Cavalry art in Middle Ages Corrected Mining tech art in Age of Discovery Fixed Random Civ MP Launch OOS Optimized main menu code. Cleaned up INI preferences code Updated Civilopedia.txt Forbidden Palace to explain that all cities are still affected by distance from the Real Capital. Updated Civilopedia Updated PediaIcons.txt Fixed Credit Typos Updated AI Strategies in Conquests: Mesopotamia - Galley (Naval Power), Enkidu Warrior (Offense) Rise of Rome - All legions (Defense OFF) MesoAmerica - Acali & Great Acali (Acali:Unload/Upgrade & Naval Transport, Great Acali (Upgrade Unit OFF) Age of Discovery - Javelin Thrower (Offense), Missionary (Capture, Offense) WWII Pacific - Fighter Bomber (Bombard!)