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Просмотр полной версии : CCC. март 2012.



Bemep
14.02.2012, 02:24
Пенни хочет организовать ССС. Предлагает 9-11 марта или 16-18 марта. Гарантирует от французов 2 команды. Нам предлагается выбрать сроки, когда нам удобнее, ну и организовать команду. Потому как если нашей команды не будет, то и смысла в ССС не видно. Между собой французы играют каждый понедельник (нам предлагают присоединяться).
По слухам, в России 11 марта будни? Все кто хочет сыграть отпишитесь или тут или в скайпе. Пока кроме меня подтвердили свое участие только Тезис и Монстр.

UserCivAlex
14.02.2012, 09:15
Со временем будет тяжеловато, у меня как раз там сроки сдачи курсовой, да и я не играл уже с сентября 11-го. Пока что на подхвате только, ближе к 8 марта может что изменится - сообщу.

Bemep
16.02.2012, 04:17
Определились с датой - 16-18 марта. Тема ССС на civplayers.com - http://www.civplayers.com/index.php?section=smf&topic=9920.0

Monster
16.02.2012, 12:59
Там Penny пишет, что гарантирует 5 игроков от РУС. Кого это он имеет ввиду, вроде бы только 3 в наличии?
И главное - чегой-то наш кэп молчит?

UserCivAlex
16.02.2012, 21:47
Скажите, что я должен скачать помимо патча 3.19 и фикса для *безМОДового* режима? И что с тренировками?

Monster
17.02.2012, 11:46
Скажите, что я должен скачать помимо патча 3.19 и фикса для *безМОДового* режима? И что с тренировками?
Если у тебя версия от 1С, то здесь http://www.civfanatics.ru/forum/index.php?showtopic=6428 все подробно расписано, и даже приложен файл, который можно загрузить, чтобы проверить lma-совместимость с оригиналом.

UserCivAlex
17.02.2012, 12:05
Если у тебя версия от 1С, то здесь http://www.civfanatics.ru/forum/inde...showtopic=6428 (http://www.civfanatics.ru/forum/index.php?showtopic=6428) все подробно расписано, и даже приложен файл, который можно загрузить, чтобы проверить lma-совместимость с оригиналом.

Это я знаю, но я что-то слышал о моде для ладдера этой осенью, к тому же был специальный мод для ССС. Если нетрудно, киньте линки.

Bemep
22.02.2012, 00:51
расписание.

V. Event rules & settings :

Event #1 -- Friday 1500 EST - 2100 CET
The Classic Singles Clan Tourney
Players: 1v1
Era : Draft Era - Player decide which era they want to play BEFORE choosing their leaders & Civs (no bans). The player on the TOP of the tourney table chose the first era to REMOVE (=he doesn't want to play), then the second player removes one other era, etc. When the players left 6 eras out, they can go on to play the (7th) remaining era.
Map: FM Mirror Inland Sea1 (http://go2.wordpress.com/?id=725X1342&site=fastmoves.wordpress.com&url=http%3A%2F%2Fwww.fastmoves.de%2Ffm_Mirror_Inland_Sea1.py). Duel size, Low sea. Reflection type
Victory: 1-city ON
Pick: Yes, with unrestricted leaders on. India banned as civ.
Limit: 120 turns
Timer: Speed 3 - Switch to Speed 4 if Reny or earlier
Other : Substitution not allowed
Other : Planes & Spies banned
---------------------------

Event #2 -- Friday 1600 EST - 2200 CET
OCC Reny Peace Islands
Players : Solo Event
Era: Renaissance
Map: Equal_Islands (latest version) - Toroïdal. Standard, medium sea level,
Victory : No Space Race - Peace - On points
Pick: yes - all allowed - duplicates allowed, Unrestricted Leaders On
Limit: 130 turns
Timer: Blazing
Option : One City Challenge - checked
Option : Always Peace
Special: Regular OCC rules, No nukes, no Internet, No Space Race. No unbalancing wonders. no espionage , no privateers, no open border agreements.
This will be a two-round event, if more than 7 clans register, the field will be split into two preliminary games randomly by the TD in charge, with the top 3 place finishers in each match advancing to finals. If more than 14 clans register, the field will be split into three preliminary games randomly by the TD in charge, with the top 2 place finishers in each match advancing to finals.
------------------------

Event #3 -- Friday 1800 EST - 2400 CET
Medieval Clan Tourney
Players: 3v3
Era: Medieval
Map: Inland Sea, small, medium sea level, no wrap
Victory: 2-city Elim ON. City Victory applies. Game is played as usual, but in case of finishing on time, the team that has capture the biggest amount of cities wins. If that is tied, then the Score finish counts.
Pick : yes, unrestricted leader. Byzantium Banned.
Limit: 95 turns
Timer: Speed 3 - Fast -
BTG Option : Flanking Disabled (Option to be checked)
BTG Option : Can Cross ocean checked
BTG Option : Amphibious assaults allowed checked
-----------------------------

Event #4 -- Saturday 400 EST - 1000 CET
3v3 Industrial Grudge Match
Players: 3v3
Era: Industrial
Map: Small, Green_Ring V3, 3 tile isthmus, medium sea level. Land Shape : Solid.Neutral Terriotry : Islands
Victory: 2-city Elim ON. City Victory applies. Game is played as usual, but in case of finishing on time, the team that has capture the biggest amount of cities wins. If that is tied, then the Score finish counts.
Pick: Yes, Regular unrestricted leader on, Russia and England banned as civ.
Limit: 75 turns
Timer: Speed 3 - Fast -
BTG Option : No Unbalancing wonders checked. (=Statue of Liberty & Taj Mahal banned)
BTG Option : Flanking Disabled
BTG Option : Amphibious Siege allowed
-----------------------------

Event #5 -- Saturday 0700 EST - 1300 CET
The Ironman
Players: Up to 10 Players (priority to clan members)
Era: Ancient
Map : GridBeta. High sea. Standard size (small for 6, large for 9+), Size 3 for the spoke, toroidal.
Pick : unrestricted leader. India as Civs is banned
Victory: End of Game or Final Victory Condition (Space, Cultural, Conquest, Domination, Time only)
Timer : Speed 5 - Blazing
Difficulty level : All players must choose the MONARCH Level
BTG Option : No blockades
Others : No Internet
Others : Planes allowed
Others : Spies allowed

It is not allowed to vote different rules at the beginning of the game
Substitutions: Allowed to a maximum of 3. Players can agree to take 15 minute breaks every 4 hours. If someone must leave the match (or drops); 15 minutes will be allowed for them or their substitute to appear.[/color]
Special Rule:
The clans that quit/left an Ironman is punished by a deduction of 3 points, and banned for the followings Ironman, unless the clan can clearly proof to the TD they'll be able to play the whole event before it starts (the following time). The ban must still be enforced at least once. A clan that is banned twice is banned definitively from Ironman.
A clan must have 2 players available minimum to play the Ironman if they enter the event (in order to avoid major issues with a player connection). Punition for a clan that fails to have a backup player for the Ironman is the same as quitters.
Finally a clan that breaks one of the 2 rules above will not be allow to play another event at the same time as the Ironman.
New Rules phrasing :
"In the spirit of good sportsmanship and healthy competition, it is the rule in the CCC that all individuals and teams who enter an event will stick with it unless (a) they have a substitute or (B) the game is clearly decided and there is UNANIMOUS consent of all parties to call the game based on current score. Quitting a CCC game or forfeiting a match is even worse than doing so in regular league games. It can spoil the event for the others who participate as well as potentially imbalance the competition. Forfeiting Event A to participate in Event B just to obtain more points is considered poor sportsmanship and clans will be penalized from participating in furture events as a result of the violation of this rule Clans should either have enough players to participate in multiple events running simultaneously or shouldn't enter more games than they have people to compete"
-----------------------------

Event #6 -- Saturday 800 EST - 1400 CET
Renaissance
Players: 3v3
Era: Renaissance
Map: FM_Mirror Inland Sea1 (http://go2.wordpress.com/?id=725X1342&site=fastmoves.wordpress.com&url=http%3A%2F%2Fwww.fastmoves.de%2Ffm_Mirror_Inland_Sea1.py). Sea level low
Victory: 2 city-Elim on. City Victory applies. Game is played as usual, but in case of finishing on time, the team that has capture the biggest amount of cities wins. If that is tied, then the Score finish counts.
Pick : Unrestricted leader, Byzantine banned, FRANCE BANNED AS WELL. No Duplicates.
Limit: 90 turns
Timer : Speed 2 - (3 If both teams agree)
BTG Option : Artist bombing Banned
BTG Option : Flanking Disabled
--------------------------

Event #7 -- Saturday 1100 EST - 1700 CET
Random/Random
Players : 2v2
Era: RANDOM
Map: Small Shuffle (ie. RANDOM); low sea level, Specify CYLINDRICAL map.
Victory: 1-city Elim ON
Pick: Random, unrestricted leaders on, anonymous
Limit: 90 turns
Timer: Speed 3 - Switch to Speed 4 if Reny or earlier
Option : No City Razing
Other : Planes allowed
Other : Spies allowed
--------------------------

Event #8 -- Saturday at 1200 EST - 1800 CET
The Ancient event
Players: 2V2
Era: Ancient
Map: GridBeta, Tiny size, toroïdal, Sea level low.
Victory : 2 City-Elim on.
Pick: Random, unrestricted leaders on, anonymous
Limit: Final : 130 turns.
Timer: Speed - Fast
BTG Option : Era Specific Random Civ
BTG Option : Free scout start
-----------------------------

Event #9 -- Saturday 1430 EST - 2030 CET
CTON
Players: 8 (or 9) for the final - Single round
Era: Ancient
Map: Inland sea, small with 6 or less, standard with 7 or more. Sea level Medium
Victory : 2 City-Elim on.
Pick: Random, unrestricted leaders on, anonymous
Limit: Final : 140 turns
Timer: Speed 5 - Blazing
BTG Option : Era Specific Random Civ
BTG Option : Free scout start
-----------------------------

Event #10 -- Sunday 1700 EST - 2300 CET
Classical Start
Players: 3v3
Era: Classical
Map: Green Wheel, Tiny, medium sea level, cylindrical wrap. Spoke Width - 3, Ring width - 3.
Victory : 2 city-Elim ON. City Victory applies. Game is played as usual, but in case of finishing on time, the team that has capture the biggest amount of cities wins. If that is tied, then the Score finish counts.
Pick: Yes. Unrestricted. 6 differents Traits must be picked within the team, with no Aggressive Rome
Limit: 100 turns
Timer: Speed 3 - Fast -
BTG Option: Circumnavigation off
-----------------------------

Event #11 -- Sunday Finals 0500 EST - 1100 CET (or at 0900 EST - 1500 CET
Sunday Grand Finals oppose Seed 1 v Seed 2 - BO7 (unless start at 1500CET, BO5)
Sunday 3rd place Finals oppose Seed 3 v Seed 4 - BO7 (unless start at 1500CET, BO5)

The later start can be requested by a clan with 1 or more players living in the Americas (north or south). The series is then a BO5 instead of BO7


Have Fun & Good luck !

Penny & C4P Staff



Я, Энс, Тезис, Монстр. Я написал Пенни, что в сумме нас 5 :)
Федор скорее всего сыграть не сможет.

Для ССС нужен "розовый" мод - http://downloads.civplayers-files.com/civ4/BTG.1.00.rar - осторожно, 1,5 Гига.

Monster
22.02.2012, 12:28
Учитывая то, что игроков не ахти сколько, расписание слишком плотное. Вероятно, какие-то ивенты пропустить придется.
Ветер, ты успеешь купить себе новую звуковую карту и микрофон? :)

UserCivAlex
22.02.2012, 13:51
Учитывая то, что игроков не ахти сколько, расписание слишком плотное. Вероятно, какие-то ивенты пропустить придется.

А вы всех опросили? Качок, Кэт регулярно играют.

Basi
03.03.2012, 12:06
А вы всех опросили? Качок, Кэт регулярно играют.
Я по времени свободен, но от меня толку как от козла молока...